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Concept & Creative Product Designer
Design of game collections and chapters
I designed game collections and seasonal chapters as cohesive visual and narrative units. Each season introduces new themes and progression, creating a sense of continuity while keeping the experience fresh and engaging.
The work process behind the collection’s creation

Concept art of a chapter in Popeye season

Concept art of a chapter in a season

Concept art of a chapter in a season

Candy collection

Wildwest collection

Inca collection
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