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Design of game collections and chapters

I designed game collections and seasonal chapters as cohesive visual and narrative units. Each season introduces new themes and progression, creating a sense of continuity while keeping the experience fresh and engaging.

The work process behind the collection’s creation

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Concept art of a chapter in Popeye season

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Concept art of a chapter in a season

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Concept art of a chapter in a season

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Candy collection

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Wildwest collection

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Inca collection

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